I'm running into continual newbie problems as I attempt to "mount" the destructo beam geometry to the UFO using the TorqueX mount / link point system. It seems that the coordinate space of the mount offset differs from the coordinate space of the destructo beam geometry. The bottom line is that I have a hard time non-arbitrarily (or guess-and-checkily) determining how to set the position of the destructo beam, and I end up getting stuff that looks like this:
I'm also looking into changes to the camera. Ideally it seems like it'd be nice to have it dynamically zoom in and out, but that could get annoying; at the very least it seems as though the camera should err on the side of keeping the ground in view, and only center on the UFO if it becomes necessary. I'll experiment and see what I come up with.
-Mike
Wednesday, April 18, 2007
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