Middle Brain Software
Sunday, April 29, 2007
New Attacker Video
As I had hoped, I managed to get a more-or-less working destructo-beam completed. The UFO can now attack a building and watch the building's health deplete. If the UFO stops attacking the house for a few seconds, the health bar will disappear.
Of course, there are obvious areas of improvement:
The health meter needs to be positioned better, not to mention needing final art
The charge-up effect and beam graphic need final art
There needs to be some visual smoke/spark/debris effect as the building is being destroyed
The health bar should fade in/out rather than just appearing and disappearing.
Obviously, the house needs to be destroyed progressively, or at least when its health is fully depleted.
Eventually, the homes will include residents who will flee when their houses are destroyed. They can then be pulled into the UFO by its tractor beam (for lack of a better term).
-Mike
Edit: I had almost forgotten that I created a rough "feature design document" in the wee hours of the morning (with the help of OneNote and the Wacom tablet Dave sold me), describing the destructo-beam's behavior. I find it amusing in retrospect for some reason.
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New Attacker Video
More destructo-beam work, etc.
New screenshot: Not Pretty
Laser/Destructo beam, continued...
The "Laser Beam"
New Screenshot, Updated Parallax
Parallax Scrolling
First Attacker Screenshots
Moving In
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